Sunday, February 24, 2013

The Heroes


I will begin the Templar campaign with two characters. Each are members of the Temple and will receive assignments from the Temple leadership.

Brother Rowan is a Templar (e.g. a paladin). He will be the main muscle of the party. He will be accompanied by Brother Jacor, a priest (e.g. cleric). Unlike D&D clerics, priests in QUERP are weak fighters and must instead rely heavily on spells (which I am calling powers because "spell" doesn't sound right for religious types).

Name
Brother Rowan
Brother Jacor
Class
Templar
Priest
Abilities:


FIGHT
6
1
MAGIC
3
5
STRENGTH
5
3
CHARISMA
4
6
STEALTH
1
2
KNOWLEDGE
2
4
Health
18
15
Mana
6
10
Powers
Healing
Banish Dead
Blessing
Healing
Wrath of God
Walk on Water
Equipment
Medium armor
Shield
Sword
Priest robes
Staff

In QUERP, abilities (in capitals) can range from 1-10, with starting characters capped at 6. Health = hit points. Mana indicates how many powers can be used per day.

This is a small party so I will have to adjust the difficulty accordingly. I may give both brothers additional powers to give them a bit more survivability.

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